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Toaster Oven
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Posted - 2006.01.22 23:31:00 -
[1]
Originally by: Agent2 Holtze These ships aren't meant as NPC'ing vessels, and tbh it's a waste of good ship to go npc in it.Buy a zealot or even better an apoc to npc in.
Pfft, rubbish. It's the same as using a Zealot (which costs the same amount as a Curse) to NPC in. And a Curse is FAR more effective at hunting Angels than a Zealot will ever be.
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Toaster Oven
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Posted - 2006.01.22 23:37:00 -
[2]
Originally by: Agent2 Holtze I know almost 0 about NPC hunting, but the curse will have the damage output of a small child. The Zealot will pack alot more damage, and it will also tank better.
LOL, you have no clue at all it appears. Curse can whip out over 300DPS in the correct dmg type (Explosive versus Angels). Zealot would need approximately 2-3X that dmg in Em/Thermal form to match it's effectiveness against Angels. So no, it's actually the Zealot that has the dmg output of a small child. And the Curse tanks better too. 6 slot shield tank > Zealot.
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Toaster Oven
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Posted - 2006.01.23 01:03:00 -
[3]
Originally by: keepiru
Originally by: Toaster Oven And the Curse tanks better too. 6 slot shield tank > Zealot.
ROFL 
It's hilarious when you try and mock someone when you're wrong 
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Toaster Oven
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Posted - 2006.01.23 01:29:00 -
[4]
Originally by: Meridius Zealots 7 lowslot tank with 60/80/62.5/35 base resists or a Curse's 6 midslot tank with 0/85/62.5/20.
wts clue
LOL. 3 of those slots are needed for cap and dmg, else you won't be killing anything. Go ahead and gimme a Zealot NPC setup against Angels and I'll show you a better one with a Curse. 
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Toaster Oven
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Posted - 2006.01.23 01:48:00 -
[5]
Originally by: Agent2 Holtze Well, due to the new stacking penalties fitting more than 3 HS are useless, and fitting a Med battery should solve your Cap problem.

Medium Cap Battery does not solve your cap problems. One Medium cap battery on a Zealot with max skills will barely keep a Medium Armor Rep II running. Even with max skills you won't have enough cap leftover to run your guns, ab, and web even with nos. You need 2 cap mods at a minimum. And you need 2 heatsinks at a minimum to kill the tougher Angel battleships even with top skills. So, that leaves you 4 slots to tank across. Lemme see what you come up with...
On the other hand Curse with 1x Internal Force Field Array, 1x Photon Hardener II, 1x Heat Dissipation Field II, 1x Invulnerability Field II will have resists of 70.6/90.7/76.8/76.4 and be boosting continuously 78 HP/sec from it's Large Shield Booster II with amp. All while dealing more damage to Angels than a Zealot. Yeah, it can't tank... 
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